thetroglodyte:

I got asked about eyes and how to convey expression through them, so I doodles some quick stuffs to help explain.

So have some eyeballs.

(via facedeskidiot)

queenfujoshi:

toramiyo:

Some great and simple tutorials from DerSketchie on DeviantArt


They have more tutorials in their Gallery so check them out!

Saving this for the pants portion.

(via zac-tac)

queensimia:

arandadill:

Hip Tips

Hips are the biggest pain in the ass, I swear. Some decent shortcuts.

queensimia:

arandadill:

Hip Tips

Hips are the biggest pain in the ass, I swear. Some decent shortcuts.

HOLY FREE ART PROGRAMS BATMAN

helpyoudraw:

giovannuzza:

I’ve had this list sitting around for a while (in case I ever want to try something new) and I thought I’d share it, because why the hell not, everybody loves free stuff. I’ve only used a couple, so for all I know these could be complete shit. BUT YOU NEVER KNOW, RIGHT?

*= available for both windows and mac os

GIMP * - Does a lot of the same stuff as Photoshop.

FireAlpaca * - Similar to Paint Tool Sai, so it’s a good alternative for Mac users.

Autodesk Sketchbook Copic Edition * - Simulates the look of copic markers.

MyPaint * - Basic stuff, nothing fancy.

Pinta * - Drawing program modeled after paint.NET.

Inkscape * - Vector/drawing program meant to be similar to Illustrator.

ArtRage * - Digital painting program; you can get the trimmed down version for free or buy the full version with more features.

Sumo Paint * - In-browser drawing app.

DAZ Studio * - Some sort of 3D model poser thing.

Pencil * - Software for animating.

SketchUp * - Tool for making 3D models. Looks handy for stuff like architectural drawings.

Blender * - Pretty popular 3D software.

escape motions * - Some browser apps, fun to fiddle with when you’re bored (the fluid fire simulation is pretty cool imo).

Twistedbrush (Pixarra) - Seems to be meant for replicating the look of traditional media.

Pixia/Phierha - A popular program in Japan, according to the website.

Krita - This was originally made for Linux and it looks like the developers haven’t ironed out all of the kinks in the Windows installer.

Artweaver - Another trimmed down free thing if you don’t want to buy the full program.

paint.NET - Pretty basic kit, probably good for simple stuff.

Project Dogwaffle - I’m not sure what this one is all about because I couldn’t stop laughing at the terrible website.

Speedy Painter - Lightweight digital painting program.

mtPaint - Originally made for pixel art; simple enough to run on older computers.

Chasys Draw IES - Supposed to be some sort of drawing+image editor thing.

PaintRibbon - Seems to be another plain old basic image editor.

DrawPlus - Looks like it’s made for graphic design and vector stuff.

SmoothDraw - I’m guessing this is a basic thing for people who don’t want to bother with complicated stuff.

Thanks to azuli for letting us know about this!

hexabeast:

Process for slime girl, and in fact my painting process for everything. :>

Sketch: Self explanatory. I usually use the brush for basic blocking and tighten up the sketch with the pen tool. Depending on the character/complexity I’ll use different colors too.

Flats: Set sketch to multiply, throw background color on, block in base colors. Slime girl is one solid color, lucky me.

Shadow blocking!: I use another multiply layer and pick whatever color I want my shadows to be and block in shadows. It’s usually really loose and is just to give me an idea.

Highlights: Overlay layer, similar to shadows, but with whatever I use for my lighting color. Usually it’s the complement of the shadows, but on occasion I’ll go more for a more analogous color scheme.

Painting!!: With my color palette laid out I paint on a new layer above all the others. I use a brush still and constantly fuck with the density and color blending to make things look the way I want. I’ll also mark colors on the side for easy reference. This part is usually 2-3 layers, depending on how complex the character is or how many overlapping shapes there are. I usually paint my textures as I go, and slime girl didn’t have any, sorry. :<

Touch ups: Delete sketch layer, fix any mistakes or areas that are now unclear without the sketch layer showing through. This part takes a lot of fu ckin’ time and I hate doing it. Sometimes I’ll just leave the sketch on so I don’t have to fuck with everything.

Final shit: select two colors, paint over everything on separate layer. Then overlay the color and drop the opacity down for a subtle effect. In this case I also did a multiply layer too. Because what the fuck ever I do what I want.

Final image looks like this.

The end.

Finished image here.

helpyoudraw:

patterned fabrics by oione from DeviantArt

hexabeast:

majortechcat:

bouncybat:

artist-refs:

Animal noses comparison by ~Mikan-no-Tora

Okay, this exists, so no one has an excuse to put a dog nose on everything anymore.

GOOD TO KNOW.

I knew some of these but still VERY HANDY

hexabeast:

majortechcat:

bouncybat:

artist-refs:

Animal noses comparison by ~Mikan-no-Tora

Okay, this exists, so no one has an excuse to put a dog nose on everything anymore.

GOOD TO KNOW.

I knew some of these but still VERY HANDY